For Part 3 of this saga, surf this link. Part 3 links to 2, and 2 links to 1.
The developement of the Cherriots System Map continues apace. To see what I've got going so far, I'm putting some of the individual toys I've been playing with together to get some sort of idea of what direction I'm going in. So, making sure that all the basic route alignments are in place, I turn on the layer with the route number icons, nudge all those into position where I want them, and here's what I have:
Click on the map to see it bigly. There's not much to say about the changes themselves that I've already said, but I do think I'm not being presumptuous to say that the polish of the map has much improved. There was a cöordinated strategy of improving readability and informational content that is starting to pay off. I'm so far rather pleased with the improvement work thus done.
To give an even clearer idea of how far I've brought the design, let's do a little side-by-side, before and after, hot map-on-map action:
The downtown area looks a whole lot better: I was bothered by the disorganized feel of the original. I simply like the look of the new route numbers. The street labels are still not there, but we'll be moving on to that very soon now. The river's route through the map adds both interest and information in a two-for-one deal. And, not least, the insistence of accuracy adds a certain perception of attention to detail that comes through to the viewer.
Next, what I've all been waiting for: typography.