Showing posts with label tutorials. Show all posts
Showing posts with label tutorials. Show all posts

10 March 2010

[design] Making A Business Card In Photoshop

2341.
You can think of a million reasons to have a business card and a million situations to have one. You could also find out the figures you need to make it or … Tutttoaster has a nifty perspective on the basic-basic of the business card workflow that you can peruse. The tutoral file (included at the end of the posting) contains all the layers that were in the tute: The front looks like this:



And the back looks like this:




It's a nice design, but why not download it and come up with your own variations – if you're a designer, you shouldn't be satisfied with what you get handed, anyway. Never be satisfied with the default!

It's a fine foundation to build all sorts of business cards in, including your own, and with cheap business card services proliferating by the day, it's a fine file to have in your collection, or alter to your own workflow.

If you're any sort of designer, even if your an unsuccessful one like me, you'll want to do that.

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09 January 2010

[logo] A Metric Buttload of Logo Tutorials and Inspriation

2293.Stumbled on earlier today, via The Web Blend, here's a collection of more than 90 resources, all omnibussed together, about logos: How to use Illustrator and/or Photoshop to create them, articles on famous logos, designers (including our own local legend, The Vonster) talking about how they create them, a whole bunch of stuff that should at least inspire you.

I've reviewed a great many of them and it looks incredibly bookmarkable.

Go to the article at Tripwire Magazine: http://www.tripwiremagazine.com/2009/08/90-exceptionally-useful-logo-tutorials.html

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[photoshop] Into The Blending Modes With Gun and Camera, Part 1: Normal, Darken, and Lighten Groups

2291.Originally, this was Missive 1816, done on the 18th of October 2006. I figured that since layer blending modes was one of the thumping hearts of how to use Photoshop, it would be good to reasearch and make notes on just what each blending mod did and make my findings public here.

Photoshop blending modes allow you to, of course, take two layers and make one influence the other in some way. Knowing how they work makes using them a thing of knowledge rather than of chance. The problem with blending modes is there's so darned many of them!, and some of the names are far from suggestive about what they do. You have all these great tools, but more than you can use, and you're not certain that the one you use will be the one you need.

That's not to say trial'n'error is inferior, but there's a time when you have the time to muck around, and there's a time when you don't (say it with me: dead-line. Very good.). Therefore, this exploration.

At the time, I planned on going through each group, then after I did this first group, I got distracted by … well, who knows? But I'm funking around with the Shop again, which means that it may be timely to go back into the blending modes again, with gun and camera.

That said, on with the show …

Working the last few tutorials has again reminded me how useful Photoshop's blending modes are. However, when I was trained in PS, I wasn't given a very deep understanding of them. The modes were used in a trial-and-error fashion, which, for a beginner, was kind of a relief ... the list can be eye-glazing to the tyro.

However, for long-term artistic development, one really wants to have a somewhat deeper understanding of what blending modes (with their odd names) mean. Along the way, and from various sources, I've made my own list. It's a work in progress, but it helps me a bit.

Knowing which tool to use improves your workflow; you save yourself the trial-and-error step and go straight to tweaking the mode.

The blending modes in PS are divided into a handful of groups, which are related by the general effect they have on the pixels they govern. In the following, I use three terms: base color is the original color in the image, blend color is the color that's being applied with the editing tool, and result color is the color that, of course, results.

 Herewith the list, divided by groups:

The Normal Group: causes no fundamental change to the pixel's color values
  • Normal Normal blending is just what it says; the normal mode of operation. To be specific, any painted pixel on a layer above simply covers up any pixel below it. This is the default.
  • Dissolve This one I don't use much. On a layer with a faded edge, Dissolve randomly replaces the pixel color with the blend color, depending on the opacity of the location. On something with a soft, blurry fade, Dissolving with another layer will turn it into a choppy, noise-y sort of thing. If you drop layer opacity below 100%, Dissolve will dither all pixels.
The Darken Group: Blends the pixels on the active layer to a darker color depending on the setting.
  • Darken The result of this is the blend color or the base color, whichever is the darker one. If the pixel is lighter than the blend color it's replaced; if not, no change.
  • Multiply Mathematically multiplies the two colors together; the result is the new blend. Multiplying any color by black will give you black; multiplication with white produces no change. Paint with this mode active and get darker and darker colors with each successive stroke.
  • Color Burn darkens the base color to reflect the blend color by increasing the contrast. I'm not too clear on what that verbiage means, but the result is what one site calls "crisp, toasty" colors. They look rich, warm, and overexposed.
  • Linear Burn darkens the base color to reflecting the blend color by increasing the brightness. The result is less lurid and smoother than Color Burn.
The term "Burn" comes to us from the photographer's darkroom, where an area of a negative was overexposed by by screening out the light all around. The Photoshop Burn tool icon itself reflects this heritage: the hand forming an aperture just so was a common way photographers isolated a burn.

The Lighten Group: Blends the pixels on the active layer to a lighter color depending on the setting.
  • Lighten replaces the base color with either the base color or the blend color depending; pixels darker than the blend color are replaced, and pixels lighter are not.
  • Screen mathematically inverts the colors, multiplies them, then inverts them again. The result is usually a lighter image. The name is wholly non-intuitive.
  • Color Dodge with the dodge modes we once again return to the darkroom. Dodging an image was the opposite of burning an image; instead of isolating an image for more light, the photographer used a paddle-shaped tool with a wire handle to block out the light, resulting in a lighter area. Similar to Color Burn, Color Dodge lightens the base to reflect the blend by decreasing the contrast. Each color becomes a value-brightness multiplier; black drops out entirely.
  • Linear Dodge Lightens the base color to reflect the blend by decreasing the brightness. Gives a smoother effect than Color Dodging.
We'll treat the next groups, Light, Invert, and Color blending modes, in a near-future missive.

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24 December 2009

[type] Found Tutorials: 22 Ways To Make Your Type Come Alive

2281.(h/t http://twitter.com/mayhemstudios) Run out of inspiration? Need to make your type jump up and bark for you? Via aggregator Slodive.com here are 22 things you can do about that … including …



… one hot babe.

Oh, yes, the link:

http://slodive.com/photoshop/typography-with-these-22-techniques/

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